Hey Guys
I really like the "Tons", never heard of it before until I found a piano-Script , what I really wanna have in my game!
The Piano Script is using the 6.56b where all Buttons on the Keyboard are getting a
Code.works great...
the point is if I put it into my Project, my self-made menu-system isnt working anymore
I choosed to use the Button Input Processing with a Variable and if the Variable is 13 means its Esc its 12 its Enter-Button.
If I press Esc the menu starts, if you would press Esc again, it dissapears again.
Now with the Tons the Button Input Processing doesn't work anymore... so I changed all "if Variable = 12/13 then.." conditions into Script "
Input.press?(Input::B)" (later I also tried "Input.Trigger?(Input::Key["Enter"])" like it was mentioned by game_guy in the Shoutbox).
Anyway, now it does appearing and immediately disappering, because the Trigger was still on "Esc" even if i dont press ESC, the Input thinks its still ESC and let the menu disappear again -.-
Is there any way to make the Button Input Processing working again? Because the I can let him say, ok after ESC was pressed , set Variable to 0 and wait for a change... but now the input.Trigger always say its on ESC..
I tried it with Call Script "Input.update" but my game was freezing -.-