I'm after a script that can assign different attacker animations (target is not important) to a weapon depending on who's using it. Example:
If Arshes equips Iron Sword, attacker animation ID = 1
If Hilda equips Iron Sword, attacker animation ID = 2
...and so on.
This may seem like a pointless cosmetic change, but it's actually integral to the system I want to use, so I'd appreciate some help.