Is it ethically acceptable to use people you know in your games?

Started by boisei0, September 30, 2009, 02:44:59 pm

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boisei0

A few of my classmates are bulllying me all time. They shout things like that I should be a nerd, just because I'm making a game. They also want me to smoke drugs and talk like they're going to put a joint in my mouth and light it, if I don't light it myself. The other things I'm not gonna post here, these are not acceptable in these places, because of the rude language and the sexual terminology. When I tell them to stop saying these things, they don't listen, because they are high or just don't hear me cos the shout too loud. Teachers don't say a word about the whole part and think we're now old enough to handle the problem (5th year on secondary school).

My question to you:
Is it ethically acceptable if I put some of my classmates in my game, in the prison under the palace, while they're shouting these things to the player of the game.

Please tell me your opinion about the situation, and sorry for my bad English/grammer, I'm Dutch...
~Boisei0
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Blizzard

I can sing a song about getting bullied...

One thing that I can say for sure is that I initially wanted to do the same thing: Giving people I know and under which I suffered a cameo appearance in my game(s). At one point in my life I decided not to do it. You know why? Because those people aren't even worth such a worthless role in my game.
If it makes you feel better, do it. Before you make the final release of the game you can always remove them if their roles aren't important. But if you do that, they will always be in your game. Forever.

That's all I can tell you. Whatever you decide, don't let it bother you if it's "ethically correct" or "politically correct", because it doesn't make a difference. The only thing that that matters is what you think about it and if you really want to do it. As I said, keep in mind that you glorify them in your game regardless whatever role you give them.

Oh, BTW. One day you'll be a successful (and probably rich) game developer and have a good life while those people who bullied you in school will end up as losers. That is almost 100% the case. You'll get your "revenge" eventually.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Magus

You'll end up as the bullies' boss one day. GIVE THEM HELL ON THE JOB XD
LEVEL ME DOWN. THE ANTI-BLIZZ GROUP IS AMONG YOU... Do it for the chick below...She watches..<br />

Hellfire Dragon

I doubt he'd hire them :roll:

Anyway, go ahead if you want, just make a second game with in it or do what Blizzy said ;)

Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Magus

LEVEL ME DOWN. THE ANTI-BLIZZ GROUP IS AMONG YOU... Do it for the chick below...She watches..<br />

fugibo

Technically, they own the rights to what they're saying, so no, it's wrong.

Subsonic_Noise

Quote from: Longfellow on September 30, 2009, 04:31:14 pm
Technically, they own the rights to what they're saying, so no, it's wrong.

Depends on what they say. Things like "you smell like shit" are public domain afaik.

Magus

LEVEL ME DOWN. THE ANTI-BLIZZ GROUP IS AMONG YOU... Do it for the chick below...She watches..<br />

Blizzard

If they shout for help in their prison, then Sub is right. Also, those are fantasy characters (regardless of representation) in a fantasy setting so you can't apply generic real life laws to it.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

winkio

Quote from: Longfellow on September 30, 2009, 04:31:14 pm
Technically, they own the rights to what they're saying, so no, it's wrong.


Wait, no? People don't own the rights to what they are saying.  You can't record them with a recording device (tape recorder) without their permission, but you can use and repeat whatever they say for any purpose.

Advice for game:
They don't deserve a place in your game.  Don't let them become a part of you.

Advice for real life:
Do something about it.  That doesn't mean fight them, just don't be a target.  Don't let them put themselves above you.

Diokatsu

Seriously I doubt that you'd be their boss, that's way too idealistic Blizzard.

Just do it anyways, regardless of morality. Here's my logic: Your ideas and point of view is shaped by your past experiences. We are the reaction of the collective actions that occur in our life. It's only right to include what you experienced in your game if it really defines you. Games are both and expression as entertainment and an expression of their creator. Read a book and look at the villain. There was more than likely a person in the author's life that inspired the actions or personalities of the villain. It's just a matter of habit to use such things in expressing ourselves.

Protip: Don't use their names though. That's dumb.


BTW Winkio, you'd make a great school guidance councilor with advise like "Don't be a target" that really helps me figure out how I should act. *sarcasm* :p

Report them. If you think it's weak to report them, then you're just too weak to do anything about it. Don't be weak enough to let people undermine your sense of self worth.


winkio

Quote from: Diokatsu on September 30, 2009, 07:51:13 pm
BTW Winkio, you'd make a great school guidance councilor with advise like "Don't be a target" that really helps me figure out how I should act. *sarcasm* :p


We all had our problems, I had mine.  I dealt with mine by putting myself on equal footing with the aggressors instead of taking it.  It worked out very well.  Just because you disagree with somebody doesn't mean that their opinion is invalid.  So yeah, grow up Dio.

Back to the topic, including them in your game means that they are a part of you, as Dio said.  Do you WANT them to define you?  Just something to think about.

fugibo

Quote from: winkio on September 30, 2009, 11:06:00 pm
Quote from: Diokatsu on September 30, 2009, 07:51:13 pm
BTW Winkio, you'd make a great school guidance councilor with advise like "Don't be a target" that really helps me figure out how I should act. *sarcasm* :p


We all had our problems, I had mine.  I dealt with mine by putting myself on equal footing with the aggressors instead of taking it.  It worked out very well.  Just because you disagree with somebody doesn't mean that their opinion is invalid.  So yeah, grow up Dio.

Back to the topic, including them in your game means that they are a part of you, as Dio said.  Do you WANT them to define you?  Just something to think about.


I just, you know, act like I'm smarter and more interesting than my "aggressors." And I end up actually being smarter and more interesting. And therefore, I win. You see, condescension is actually a very, very useful tool, you just have to know how to use it :P

Blizzard

Quote from: Diokatsu on September 30, 2009, 07:51:13 pm
Seriously I doubt that you'd be their boss, that's way too idealistic Blizzard.


It wasn't me who said it (especially since I highly doubt that scenario will happen). I only said that it would be probably cool for him if it happened.

LF is right, be more interesting. Also, As winkio said, everybody has to work it out their own way. I worked out mine in such a way that I have become an elusive and mysterious personality. Sure, I'm quite social and stuff. I have no problems chit-chatting with people I don't even know. But it's not simple to make me tell somebody something about myself such as that I'm actually making games. On good method is to hint at thing about oneself. If somebody is actually interested they will ask you.

QuoteMe: Well then, see you later. I still have some stuff to do. It's about a couple thousand dollars, hahaha!
Person: Really? What are you doing?
Me: It's a long story, I'll tell you another time.


Or alternative:

QuoteMe: Well then, see you later. I still have some stuff to do. It's about a couple thousand dollars, hahaha!
Person: Really? What are you doing?
Me: I'm a game developer. It's a long story, I'll tell you another time.

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

fugibo

Quote from: Blizzard on October 01, 2009, 03:09:37 am
Quote from: Diokatsu on September 30, 2009, 07:51:13 pm
Seriously I doubt that you'd be their boss, that's way too idealistic Blizzard.


It wasn't me who said it (especially since I highly doubt that scenario will happen). I only said that it would be probably cool for him if it happened.

LF is right, be more interesting. Also, As winkio said, everybody has to work it out their own way. I worked out mine in such a way that I have become an elusive and mysterious personality. Sure, I'm quite social and stuff. I have no problems chit-chatting with people I don't even know. But it's not simple to make me tell somebody something about myself such as that I'm actually making games. On good method is to hint at thing about oneself. If somebody is actually interested they will ask you.

QuoteMe: Well then, see you later. I still have some stuff to do. It's about a couple thousand dollars, hahaha!
Person: Really? What are you doing?
Me: It's a long story, I'll tell you another time.


Or alternative:

QuoteMe: Well then, see you later. I still have some stuff to do. It's about a couple thousand dollars, hahaha!
Person: Really? What are you doing?
Me: I'm a game developer. It's a long story, I'll tell you another time.




I was thinking closer to doing crap like giving your name as Eric Blair or Francois Marie Arouet when people ask you. I've even done that when they've asked me what my name is for a picture in the paper.

...and then they confuse me with the guy to my right, so he ends up being Eric Blair and I end up with his name ><

Diokatsu

Quote from: winkio on September 30, 2009, 11:06:00 pm
Quote from: Diokatsu on September 30, 2009, 07:51:13 pm
BTW Winkio, you'd make a great school guidance councilor with advise like "Don't be a target" that really helps me figure out how I should act. *sarcasm* :p


We all had our problems, I had mine.  I dealt with mine by putting myself on equal footing with the aggressors instead of taking it.  It worked out very well.  Just because you disagree with somebody doesn't mean that their opinion is invalid.  So yeah, grow up Dio.

Back to the topic, including them in your game means that they are a part of you, as Dio said.  Do you WANT them to define you?  Just something to think about.

First, I was joking around. Why are you getting angry about such a thing? I was merely pointing out how vague and unfounded such advice was in a situation like that. Not to say mine was any better. You're incredibly antagonistic and quick to judge if you think I'm immature because of such a thing.

You don't choose what defines you, they'll always be a part of you. You can't pick and choose thing to remember, but you can choose what you take from them. No matter what anyone says, they will always be a part of your person, for good or for ill. So such philosophical things such as "letting them define you" don't even exist. There is no question that they define you. Since when has life been what you wanted to be. You never could pick and choose what you wanted the outcome to be. The only thing that you can use to change the future is work, and that won't get rid of your memories lmao.

To wrap this up, it's immature to try and be someone different than who you are. You have anger, so let it out. Emotion is the key to inspiration.

winkio

You wish I was that stupid. 
I'm not an angry person, you know this.  I'm also not a stupid person, I guess you don't know this.  You can't mess with me that easily.

Maybe you don't define yourself, Dio, but others define themselves through what they do, not what what happens to them.  Vague and simple are not the same.  And yes, turning a serious topic into a joke is immaturity.

And please stop applying your own opinions to everyone else, it's an idiotic thing to do.

RoseSkye


Blizzard

Dio is right with the part that they will always be a part of you. But that doesn't mean that you are powerless and have to let them define you the way they want. You can influence their influence. In other words, yes, they will always be a part of you, but you are the one who chooses how to handle that fact in your life.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.