Ok I was not really sure where to post this but I figured here would be best.
I am trying to make events that require a certain weapon to be equiped which is easy with a conditional branch. then the event would subtract 1 from the total amount of that weapon but when I do this through the "change weapon" option it will subtract the 1 unless the last 1 is the 1 equiped then it does nothing. is there a way to change this so even if the last of that weapon in the characters inventory is the 1 equiped it will still take it away?