Blizzard ruined it for me. =P

Started by Feildmaster, March 23, 2010, 09:51:21 pm

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How do you think the problem should be handled? (please read post)

Keep it how it is (no password needed)
0 (0%)
Require own password (simple check)
0 (0%)
Require them to make their own (guild) password (would require more coding)
0 (0%)

Total Members Voted: 0

Feildmaster

March 23, 2010, 09:51:21 pm Last Edit: March 24, 2010, 08:41:35 am by Feildmaster
Know what blizzard? Im just gonna release it how it is. =P

If you make it pointless later on... Fine. I'll just make some other addon.

Way to let an old friend down. ;) After spending 2 days writing the plugin. Bah.


Previous Message: ShowHide
Okay, here is the general idea of the plugin:
Guild Officers which can invite members, and expel (if you allow it, default is not-allowed)
Officers gets listed into the guild info
Only admin can assign/un-assign officers, and can /expel officers (if enabled)

What I want you opinion on is how to work /expel

At the moment there is a password protection on /gremove (user) (guildpass)

But I do not have a password set for /expel, it removes the use completely. (which is while its default allowed)

How do you think it should be handled?
1- Keep it how it is (no password needed)
2- Require them to put their own password (simple check)
3- Require them to make their own (guild) password (would require more coding)


Original Message: ShowHide
EDIT IN: I guess this was also in the wrong area huh? Well... Keep it open, and I'll make it have the actual plugin scripts in it.

I'm making a new plugin where you can have guild officers, that can invite/expel... and all that joy.

Here are the scripts:
RMXP Script
RB Script

For example purposes, Lets say user 'test' is an officer

What it is intended to do:
1- Input guildofficers (on client) when you connect to server/join guild (Works)
2- Add the following commands
/invite :: Officers code to invite members (Works)
/expel :: Officers code to expel members (Works)
/junior :: Make member officer (Works)
/demote :: Remove officer (Works)
/officers :: displays officers (Works)

It does not properly send/read the data. I can't tell why. I know the what, i need he why.
The why was... ' (single quotes) instead of " (double quotes) for most of the errors. Wow im a noob. ;)

Anything you can find, I will give credit to. All taken care of. ^^
-Feildmaster

PS: I realize there are a few things not used. I halted production until I could get the current bugs out
EDIT:
I edited it to be cleaner... And what not.

PPS:I guess I didn't need help after all...
This was a good... Oh... Two days of coding my first plugin. (Will repost the final (working) plugin soon)
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Feildmaster

Posted to... notify the (~10) people that have read it, that the topic has changed.
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Blizzard

*looks fors option that the plugin is actually pointless"
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Feildmaster

Pointless?

Don't tell me you actually are making it into your engine~

>.>

Its not pointless to have "juniors" that can invite! >.>
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Blizzard

I just don't see the point why internal guild organizations should be part of the game engine.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.