[RESOLVED] Bestiary

Started by dmoose, February 14, 2008, 12:06:23 am

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dmoose

February 14, 2008, 12:06:23 am Last Edit: July 25, 2008, 05:27:50 pm by Starrodkirby86
I'm having trouble with the Bestiary script, i want to make an id that allows the player to scan the monster in combat. I followed the directions in the script that said to make a new line in the config section called ANALYZE_IDS. When I do that and add the ID of the skill scan, nothing happens in battle. nothing. I'm not sure what i'm doing wrong. I add it like this ANALYZE_IDS = [84] under START Configuration

GAX

Okay, here's a quick question:
Is skill #84 your Analyze skill, and are you using the Advanced Analyzed script?

If you've already done that, I suggest you check the post regarding how to arrange Blizzard's scripts.

If those things don't fix your problem, just copy your SKILL.RXDATA and SCRIPT.RXDATA from the Data folder of your project, zip it, and send it to me in a PM and I'll try and find the exact problem.

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You need both scripts. The Bestiary comes without the Advanced Analyze System, simply get it separately.
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