A very big problem with Blizz ABS plugin I believe.
When applying sounds to an enemy, the sounds will play when I get to the enemy except 2 things.
1. After the enemy dies, the sounds still play, but only at the tile right where the enemy appeared it.
2. When battling the enemy, sounds will play as they should, but only at the enemy's starting tile. If moving around while fighting close ranged at the enemy but away from the spot where it once stood at, the sounds fade out and only activate at the starting tile for the enemy.
This has been tested on the original versions of DEE, Dynamic Sounds and Blizz ABS v 2.7 or higher. Also tested on the latest versions of DEE, Dynamic Sounds as well as with and without Heretic's patch.