Started by tSwitch, November 09, 2009, 05:52:05 pm
Quote from: Zylos on November 22, 2009, 09:28:56 pmHaha, more drama over tutorials. At least this time its better than someone being confused about saving the game at a save crystal.
QuoteI explained save points in game just for him.
QuoteI put it there to help explain things so that I didn't have to break the game continuity just to explain how the battle system works
Quote from: OracleGames on November 23, 2009, 01:38:54 amQuoteI explained save points in game just for him."ohh thanks i feel lots smarter now"
QuoteWe're talking about someone else on a completely different game. ^^;
Quote from: OracleGames on November 23, 2009, 01:38:54 amThat was 15 years ago.. A manual for a game was more like a luxury then a real need, but games were not that complex either.. sidescrollers,button smashing fighting games, shooters etc.. i remember playing sim city for the first time i did not know what i was doing thanks to the not so self-explanatory HUD, Icons..
Quote from: winkioI do not speak to bricks, either as individuals or in wall form.
Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.
Quote from: OracleGames on November 23, 2009, 01:38:54 amYou could also add a choice whether the player wants to go trough an explanation or not xD you dont have to break game continuity.
Quote from: NAMKCOR on November 27, 2009, 02:57:01 ambumping this real quick to say that Planeswalker is in RMRK's Project of the Month poll for December, as well as Wrath Steel and Locus, all deserving games, go cast your vote if you're a member.</Zyloslikeplugforawards>
Quote from: Blizzard on November 27, 2009, 11:00:53 pmI don't get the end. What did he lose? ._.