*(posts this here because it is somewhat related)
hey, i have a little mapping dilema on my hands, heres a picture of a wall in one of my main cities:
ok so what im trying to achieve is a bridge effect, if you are on the wall then you should be able to walk over, or if your not you should be able to walk under it, i could achieve this with events but the problem is outlined in the blue box, those tiles have priority for when on the wall, so there i have the wall and floor tile, and i cant have both tiles as an event :/ i would just like some input on this situation, what do you think my options would be with/without scripts?