Screenshot Thread

Started by Nortos, January 08, 2008, 02:24:04 am

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CircleDrain



New pic ;)

Made by Rayne,Circle and Daru

Jek


A weapons shop!
I try to make the insides of a house proportional to the outside of a house.

The Niche

It's a good idea, but it'll be tough to do. Good luck with it.

The weapons shop looks very nice. Is that shield on the left in any default tileset, which one if so, which one if not?

Why is there a stool beside a suit of armour is my only complaint.
Level me down, I'm trying to become the anti-blizz!
Quote from: winkio on June 15, 2011, 07:30:23 pm
Ah, excellent.  You liked my amusing sideshow, yes?  I'm just a simple fool, my wit entertains the wise, and my wisdom fools the fools.



I'm like the bible, widely hated and beautifully quotable.

Dropbox is this way, not any other way!

G_G

These may not seem like much but all the effects you see are done through scripting and c++
Spoiler: ShowHide
Events

Map



Other



WhiteRose

Looks good, G_G! I'm glad you've made some progress on your plugin. Negative Arshes looks a bit creepy.

Jek


G_G

Quote from: WhiteRose on July 23, 2010, 09:02:59 pm
Looks good, G_G! I'm glad you've made some progress on your plugin. Negative Arshes looks a bit creepy.


Agreed xD And thanks

Quote from: Jek on July 23, 2010, 09:04:21 pm
Intersting
:hm:


Lol. If you wanna know, I coded a dll in c++, managed to get it working in rmxp, had someone help me figure out how to alter bitmaps with c++, and thats my result thus far.

Jek

Well, god job.

Spoiler: ShowHide

My Inn. Im going to add some pictures on the walls, but thats all. It fits the buildings size on the outside too!
It limits space, but looks better. Its not like you need to use that space...

WhiteRose

Good job, Jek. I really like how your insides are proportional to your outsides. (Talking about your mapping, of course.)

Jek

July 26, 2010, 12:45:00 am #829 Last Edit: July 26, 2010, 12:46:59 am by Jek

I started using Ccoas UMS script instead of Dubealex's and Im very impressed.
Some of you may know what happens next  :roll:

Edit: Does anybody know if there is a way to allow longer choices? Im limited to a certain amount of characters.

WhiteRose

Quote from: Jek on July 26, 2010, 12:45:00 am
Edit: Does anybody know if there is a way to allow longer choices? Im limited to a certain amount of characters.


I've used the UMS for a long time, and I don't think there's anything that does that, as that's a limitation of the engine and not the script.

Sase

Work time: about 5 hours during the past 5 months (":­D")
Tileset: Inquisitor's outdoors
Idea: Came from the idea of a castle full of plants. Since I couldn't get much sprites, I had to do with flowers.

The map's name "Kukkalinna" is finnish for "Castle of Flowers". Not that any of you care.
No doors because I haven't put events yet.

Spoiler: ShowHide

G_G

*jizzes* Dude thats actually pretty fucking awesome.

ShinyToyGuns

*Voice on the intercom* Clean-up on posts 839 and 840...we have a jizz spill

That map = sex
Days
I've missed so many days
In a world that has become an unfamiliar place
Now to you, I'm just an unfamiliar face

~Shiny Toy Guns, Blown Away (2008)

Sase


Calintz


Karltheking4

Just because I want to feel special
Spoiler: ShowHide


No, it is not blizz-abs, it's an event made telekinesis system! :haha:

Calintz

I like the custom charasets, and your little day thing up top there.
Your mapping needs improvement though! Good job nonetheless.

Sase

One more of the VX maps, most likely the last one.

Spoiler: ShowHide

Calintz

Most likely the best one!! Great f****** job on that dungeon. Looks awesome!