Screenshot Thread

Started by Nortos, January 08, 2008, 02:24:04 am

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winkio

upper right corner, make the orange and white stripes line up.  That's all I saw that was wrong at first glance :)

dylanf3

I dont get it, you mean the part where one side of orange white stripes is longer then the other? They are both going till they hit the wall, and at a certain point, the wall goes 1 tile backwards, so it is allright there  :P and plese, with other mistakes, tell me via a circle around it, so i know precisely what point to edit :D
LoveYaa all :V:

RoseSkye


Blizzard

October 29, 2009, 05:30:08 pm #743 Last Edit: October 31, 2009, 03:48:32 pm by Blizzard
I had that crazy idea to dress up like Waldo for Halloween. Then when people ask me who I am, I can be like "The question is not who I am but rather where I am." xD

EDIT:

Spoiler: ShowHide
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Zylos

Few more quick ones to show off the title screen and general cutscene style.


Spoiler: ShowHide







Gonna try pre-rendered backgrounds instead of sprites and maps.




RoseSkye


Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

RoseSkye



Total Result Screen almost done ... it wont look like this when finished.

fugibo

Spoiler: ShowHide

Ohhhhhh yeaaahhhhh.

For those interested, here's the code for those awesome graphics:

// I should be able to refer to the context with _openGLContext, but apparently Apple saw fit to declare that private.
- (void) drawRect: (NSRect) dirtyRect {

[[self openGLContext] makeCurrentContext];

glColor3f(1.0, 1.0, 1.0);

glPushMatrix();

glTranslated(320, 240, 0);

glBegin(GL_QUADS);
glVertex2s(-128, -128);
glVertex2s(128, -128);
glVertex2s(128, 128);
glVertex2s(-128, 128);
glEnd();

glPopMatrix();

[[self openGLContext] flushBuffer];
}

G_G

I'm working on a plugin for a plugin. its for Blizz's Z-Hud. I just need to make it draw and tile chaos rage limit system and then it'll be done.
Here's a picture of it. Right now its display hp bar, sp bar, overdrive bar, and experience bar.
Spoiler: ShowHide

RoseSkye

Quote from: game_guy on November 14, 2009, 12:20:13 pm
I'm working on a plugin for a plugin. its for Blizz's Z-Hud. I just need to make it draw and tile chaos rage limit system and then it'll be done.
Here's a picture of it. Right now its display hp bar, sp bar, overdrive bar, and experience bar.
Spoiler: ShowHide



*claps*

Caro Ru Lushe


G_G

very nice map caro
wish I could map like that >____>

Caro Ru Lushe

November 19, 2009, 10:08:19 am #753 Last Edit: November 19, 2009, 04:03:47 pm by Aqua
Spoiler: ShowHide


fugibo


Starrodkirby86

Oh nice. You can simply replace that name with mine. :V:

Slaughterhouse86. <3

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




fugibo

Quote from: Starrodkirby86 on November 26, 2009, 01:12:05 pm
Oh nice. You can simply replace that name with mine. :V:

Slaughterhouse86. <3


It's actually named after Expo '86. I completely forgot your name had that, too - I always thought it was a reference to x86 :P

Calintz

What do you guys think??
Spoiler: ShowHide


It's just a mock up with placeholders.

RoseSkye


G_G