**This system has NO errors...
@Winkio
I did not make it part of the tileset, because I NEVER...EVER...dick with tilesets. I tried editing one a while back, and I was never able to get the transparency back, and I had...well let's say BIG problems and leave it at that.
**I did not change the door graphic. I made a characterset with 16 different frames in it.
@Nortos
I don't like blowing up pictures, no matter how much you re-size them, if you're blowing them up, you lose quality. "I" won't settle for that, being a spriter... Quality is everything!! The door looks fine moving, because the frame is a event, I just checked the "Always on top," no problem.
**I didn't use the other door, because I was just experimenting to see if it would work first, and it did...
@Blizzard
I noticed the light thing too, I just simply didn't worry about it, I was just making the Demo, didn't think anyone would care. I'm still sure that you guys don't. Even so, you'd actually probably see a little light coming from underneath the door.