[RESOLVED] Special Skills

Started by Arxur, February 22, 2008, 04:34:32 pm

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Arxur

February 22, 2008, 04:34:32 pm Last Edit: July 25, 2008, 04:46:53 pm by Blizzard
Hi!

I'm looking for someone, who could help me in this script:

1. skill: A skill that hits 3, 4, 5 times... random enemies with the same power. (if there is only one enemy, every hit goes for that target)
2. skill: A skill that hits more random enemies, but the skill's power decreases after each target. (if there is only one enemy, every hit goes for that target)

I don't know how hard it is to make this possible, but I guess these skills could be really useful. :)

I found a script that could be good, but it doesn't work for me.
Here is the link: http://rmrk.net/index.php/topic,21356.0.html

Thanx for the help!!!  ;)

Blizzard

I actually have a multihit add-on in my Tons of Add-ons, but it hits the same target.
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Arxur

Yeah, I know that. :)

But it "only" hits the same target. Isn't it possible to hit random targets? (after the first hit)

Blizzard

In fact it is. What do you think, should I update the add-on until tomorrow and make that possible? :)
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Arxur

It would be REALLY great.   ;D

Would you really do that?  :D Thank you!!!  ;)

Blizzard

There you go, v6.13b is up. :)
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Arxur


Arxur

Just one more question:

Is this possible to modify the script to skip the casting animation? Because when a spell hits 5 times it can be boring to watch the CASTING animation 5 times. -.-"

Thanx. -.-"

But the script works great. :)

Chaze007

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Blizzard

It should be very easy. I'll update the script today or tomorrow. You want it to show the casting animation just once, right?
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Arxur

Yes. :)

But I noticed a something:

When I set the "multi hit" and the "absorb hp/sp" script true. The multi hit function gets disabled. I wonder why...  ???

Blizzard

I suppose I had a good reason to do that. xD It was a compatibility issue most probably. I'll see if I can fix that in near future.
BTW, I didn't have time to update the script yesterday, I'll do it either today or tomorrow.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Arxur

Ok, no prob. :)

For the absorb/multi:
I copied the multi hit script to the end of the whole script and both script worked, but again: the multi hit skill hit again the same enemy. (no random enemy hit)
I don't know if it has helped, but maybe... :)

Blizzard

Yes, it actually does help. :)
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Arxur

Well, any news about the script?  :)

nerissya

Can your new Blizz ABS do this?  Would be pretty cool for my mage class to have. =)


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Blizzard

Nope, it can't.

@Arxur: Sorry, I didn't have time to update Tons yet.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Arxur

OK. Just don't forget it. :)

Arxur

Well, any news about the update?   ;D  ;)

Blizzard

Still no time, sorry. (-_-')
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.