So I swear up and down that I found a script here that will accomplish such...by Game_guy nonetheless, but now Its evading my scouring eyeballs.
So I need a way to manipulate the element of attack that a character does, via accessory/armor.
IE: Fiery Ring = Weapons do fire-typed damage when equipped.
The only script this ultimately need be compatible with would be Blizzard's ABS. Err, 2.6+...
And Guillaume's(?) Equip setup.
[G777 as I've seen it refered to]
(Not that I do anything crazy with it, just use it to limit the number of equipment on a character, versus giving an abundant amount of various unusual kinds, lol.)
I leave it up to the scripter to decide on ease of creation as to whether or not it would be easy to make multiple different elemental rings equippable, or just 1 at a time, I can make it work in the game either way.
And err, yeah. Thats that!
Though its not of dire urgency, the sooner this dilemma is resolved, the better. :]
--JeR