Started by G_G, January 28, 2010, 08:34:35 pm
$game_actors.each{|i| i.race = race_id}
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Quote from: Zeriab on September 09, 2011, 02:58:58 pm<Remember when computers had turbo buttons?
class Window_Base < Window def draw_actor_race(actor, x, y) self.contents.font.color = normal_color self.contents.draw_text(x, y, 236, 32, actor.race_name) endendclass Window_Status < Window_Base alias draw_actor_race_after_refresh refresh def refresh draw_actor_race_after_refresh draw_actor_race(@actor, 4 + 144 * 2, 0) endend
class Window_MenuStatus < Window_Selectable alias draw_races_after_refresh refresh def refresh draw_races_after_refresh for i in 0...$game_party.actors.size x = 64 y = i * 116 actor = $game_party.actors[i] draw_actor_race(actor, x + 144 * 2, y) end endend