[XP - SOLVED] Character Selection?

Started by ShinyToyGuns, January 29, 2010, 01:11:16 pm

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ShinyToyGuns

January 29, 2010, 01:11:16 pm Last Edit: February 16, 2010, 02:05:29 pm by ShinyToyGuns
Hey all,
I know this may seem like a stupid question, but how do I make it so the player can choose their own character from a list of actors? I'm pretty sure it's possible...just not sure how...Any help would be appreciated :)
~Steven a.k.a. ShinyToyGuns~
Days
I've missed so many days
In a world that has become an unfamiliar place
Now to you, I'm just an unfamiliar face

~Shiny Toy Guns, Blown Away (2008)

element

Make your game start on a blanc map
Make sure that in the database on the system tab you have no actors at the initial actors window
You can have a autorun event that draws images or just a textbox with choices.
Make it so you must chose one character and when this is done use a Initialize character command with the character from the database you want.
After this the event just teleports you to the starting map where the person you chose will stand and start with the game ;)

ShinyToyGuns

I only have one question/comment about that...I use the multiple starting points script, so how would it work with that?
Days
I've missed so many days
In a world that has become an unfamiliar place
Now to you, I'm just an unfamiliar face

~Shiny Toy Guns, Blown Away (2008)

Jackolas

i'm in the making of a script that allows you to select a class, how your character looks, starting position, race and the whole nine yards.
but dunno when i have it finished

ShinyToyGuns

I might have possibly found a workaround for this until you can get that script out...I'll let you know if it works :)
Days
I've missed so many days
In a world that has become an unfamiliar place
Now to you, I'm just an unfamiliar face

~Shiny Toy Guns, Blown Away (2008)

Tazero

February 10, 2010, 06:22:12 pm #5 Last Edit: February 10, 2010, 06:24:06 pm by Tazero
I'll wip sumthin up real quick.

EDIT; Easy eventing... a boy/girl from each class and boom a couple of conditional branches and you've got progress.


If you were a fish...

ShinyToyGuns

I'm still having a bit of trouble with this...currently, as a starting character, I have a squirrel. I don't know if I want the player to be a squirrel when they start out xD
Days
I've missed so many days
In a world that has become an unfamiliar place
Now to you, I'm just an unfamiliar face

~Shiny Toy Guns, Blown Away (2008)

ShinyToyGuns

Bump...I tried this:
Quote from: elementisland on January 29, 2010, 02:03:17 pm
Make your game start on a blanc map
Make sure that in the database on the system tab you have no actors at the initial actors window
You can have a autorun event that draws images or just a textbox with choices.
Make it so you must chose one character and when this is done use a Initialize character command with the character from the database you want.
After this the event just teleports you to the starting map where the person you chose will stand and start with the game ;)

But the only problem is that it does not work with Winkio's Blizz-ABS Party HUD.

I've also removed the multiple starting points script and came up with a different way for the player to start in a different area depending on which race/class they choose.

If anyone can make a fix (preferably winkio) to the above problem, I would be very happy.

Thanks,
~Steven a.k.a. ShinyToyGuns~
Days
I've missed so many days
In a world that has become an unfamiliar place
Now to you, I'm just an unfamiliar face

~Shiny Toy Guns, Blown Away (2008)

winkio

Just start with the HUD off, then turn it on once you pick a character.  Not that hard.

ShinyToyGuns

Days
I've missed so many days
In a world that has become an unfamiliar place
Now to you, I'm just an unfamiliar face

~Shiny Toy Guns, Blown Away (2008)