Hello. I'm in need of a scripter. The script I need is a Stargate Script. It's for my game.
Research:Here is a wiki on how the gate system works. Hope it helps.
http://en.wikipedia.org/wiki/Stargate_(device)#OperationRequirments/What it should do.Press a key (like f10 or so) in the area around the Stargate about 2 or 3 squares away, to bring up Menu.
Ability to use DHD (Dial Home Device) If no PDD (Palm Dialing Device - New Item Not part of Stargate shows) More info on DHD
http://en.wikipedia.org/wiki/Stargate_(device)#Dial-Home_Device Menu lists all known gate address you know and saved to your PDD (Palm Dialing Device) Ability to add to list by
stargate_add_gate(id) where id = the number of address in the database/script as explained below
Ability to input random Gate address to see if gate is able to make connection to another gate. Once connected Map name and symbols added to list for good. Script (or second script) to hold locations map id, x,y locations. So something like this:
Gate symbols (images have a number assigned to them there are 36 symbols so numbers will go from 1-36 or so. But needs to be able to add more symbols for different galaxies (Pegasus gate and Stargate Universe Gate symbols) So total of 108 symbols) 1,2,3,4,5,6,7,8,9 (ability to dial up to nine chevrons depending if they have an item to increase power to PDD or DHD script call to check if item is in hand or not.)
id 1 = (numbers will display as images in DHD/PDD) 1,2,3,4,5,6,7 = (Mapid, x, y)
if no connection then output a message saying that there is no known gate at this address.
These symbols for the input menu - but ability to change the symbols to the other two symbol types. (Atlantis and Universe symbols)
http://en.wikipedia.org/wiki/Stargate_(device)#Symbols_at_GizaKnowing which symbols inputed then the traveler will be transported into a gif/animted screen of something like this
http://en.wikipedia.org/wiki/File:New_wormhole.jpg (but not needed fade black and then fade back into the new map will do, but would really like the ability to add an animated picture before the map is loaded)
Ability to remove/disallow travel depending on global variable set with the global variable script for rmx-os
Examples of gate addresses and their corresponding number for the glyphs
http://www.rdanderson.com/stargate/glyphs/glyphs.htmOther scripts I'm using.This is the exact order of scripts that i have been able to get to work so far. Will be adding Blizz-ABS and Blizz-ABS RMX-OS addon.
Item storage - Game_guy
Quest Log System - Game_Guy
Advance GameOver Script - Jackolas
Advanced Customizable Default Menu System - Game_Guy
Tons of Add-Ons - Still selecting scripts to use. But for the safe part assume I'm using them all except custom keyboard.
RPG Maker XP Online System (RMX-OS) - Blizzard
Advanced Time and Environment System (ATES) - Blizzard
Global Day-and-Night System for RMX-OS - Blizzard
Remote Restart for RMX-OS - Blizzard
(RMX-OS) Storage Save - For game_guy Item storage script
Global Switches and Variables for RMX-OS - Blizzard
Mouse Controller - Blizzard - May get rid of this. Not liking it.
Chaos Project Debug System - Blizzard
I know this is a big request. I will be willing make a deal. You can release it or not. Its up to you. But know this if you make this script I'll most likely come back to you again for a few more.