Hi, people!
I'm using RMXP, and I'm an alright eventer (methinks) but I'm not used to battle eventing, so I suck at it
The thing is I'm trying to make an simple ammo event system. The arrows would be stored in a variable, and you would need a quiver to be able to use the bow.
I don't know if it's easy/possible to do it like this, I'm really clueless
:
if (player-weapon is a bow AND quiver is in inventory)
{
if (number-of-arrows>=1) then 'Enable attack'
{
If (player use attack option) then (number-of-arrows -1)
}
else 'Disable attack'
}
Of course there is no such option as 'enable attack' (... is there?!?!?!
) so I have no idea how to pull that off....
I saw an event system for ammo somewhere, but he forced the defense action, and it would be better if you could still use itens and skills.
So can someone help me, please? If you have a script for it, it'll be nice as well, but I'm looking foward to learn a little of battle events xD
Thanks in advance <3