Hey guys.
I'm casually working on a top-down space shooter (XP), using BABS , and have encountered a couple of issues.
For starters, I'd like to deactivate the knockback option in BABS, but I can't figure out how.
I'd also like to change the way event sprites work, so that each sprite uses one tile instead of two.
I can't explain it any better, I believe this is how it's in VX though...
Thanks in Advance