I just recently noticed that my project started having a strange bug where Set Move Route in the event commands will no longer affect the Player sprite if it's something that changes the sprite itself. For example, I can make my Player move around but if I want to change his opacity or sprite to something else, it won't work. Instead I need to use the Change Actor Graphic command which is less convenient and will require much backtracking in my work. I determined TOA is conflicting with something else since after removing it from a test version of the project, the Set Move Route worked fine. None of the other scripts fixed the problem when removed so I'm sure it's something with TOA.
For reference, I'm using:
-Blizzard's TOA, Party Switcher, and Beastiary
-Level Up Info Box by Akxiv
-dubealex's text scroller
-Random Status Window someone made me as a favor (basically a partial CMS for the Status menu, with face sprites, additional info, etc)
-A quick and dirty custom menu adding script (basically a shortcut script i use for adding menu items)
Now, I know the last two are pretty unprofessional, so I think it might be one of them that might be conflicting with Tons of Add Ons. I'm just curious to know if anyone has heard of something like this before. If someone is interested in helping out an unfortunate soul, I could send you a demo. It's just a pain to see this pop up suddenly after spending years working on this project.