To those who never played MGS3, Snake had a Stamina bar beneath his Health bar that represented how...um...physically able he was at the time. It went down as he exerted himself, such as running, crawling or rolling. As it went down, Snake got weaker and weaker; his accuracy went down, he healed slower, and eventually his stomach started to growl. To recover Stamina, Snake ate food.
For the purposes of this game, I also request that as the Stamina goes down, the character's stats go down as well, to show how weak the character is getting. I guess the Stamina gauge can be the SP. So, basically, I'd like a script that causes SP to go down with varying speeds with different actions, such as running, sneaking, attacking or using skills, and also causes the other stats to go down. These can be recovered through items.
I ask for a script for me and others to mitigate tedious eventing.
Any takers?