i was playing the new SMT:Strange Journey and thought the stat system and level up stat points would be good for rmxp
well if any of you have played a Shin Megami Tensei game you will know that you usually can only add the stats at level up for the main character only which is what i would like it to be for this script any how
it will have 5 stats and each one does something obviously i had another script idea if anyone wants to attempt it

i was playing the new SMT:Strange Journey and thought the stat system and level up stat points would be good for rmxp
well if any of you have played a Shin Megami Tensei game you will know that you usually can only add the stats at level up for the main character only which is what i would like it to be for this script any how
it will have 5 stats and each one does something obviously
all party members will use the default leveling system except the main character...only the main character gets to add stats after level up
example:at level you receive 3 points (stats will max out at 40)*my game is a low stat game
(have it to where stats are can be renamed)
Str.(every 2 points in this stat will increase attack by 1)
Mag.(every 1 point in this stat increases mp by 2 and affects spell damage)
Vit.(every 1 point in this stat adds 2 hp and for every 2 points increases physical defense by 1)
Agl.(is pretty much speed) (pretty much how it is default)
Dex.(this would determine crit chance like +1% every 5-10 points and hit chance)(the hit chance would be like the default for it)
it would probably need a custom status menu
and be compatible with the battle system i am using whomever takes this up ill give you the scripts i am using
so pretty much for the request it will be a custom stats and stat distribution(only works for main character (actor 1))
all party members will have the same stats as the main character..but as i said only the main character gets to add stats after level up
example:at level you receive 3 points (stats will max out at 40)*my game is a low stat game
(have it to where stats are can be renamed)
Str.(every 2 points in this stat will increase attack by 1 and effects physical skill damage)
Mag.(every 1 point in this stat increases mp by 2 and affects spell damage)
Vit.(every 1 point in this stat adds 2 hp and for every 2 points increases physical defense by 1)
Agl.(is pretty much speed) (pretty much how it is default)
Dex.(this would determine crit chance like +1% every 5-10 points and hit chance)(the hit chance would be liek the default for it)
it would probably need a custom status menu
and be compatable with the battle system i am using whomever takes this up ill give you the scripts i am using
so pretty much for the request it will be a custom stats and stat distribution(only works for main character (actor 1))