This is a really good find! I know the bit of script they're showing, so I SHOULD be able to make this work!
jragyn, thanks so much! This'll help with some weapons I was wanting to make, for sure.
I really wish I could make scripts and then i'd be making stuff to help others out, but I don't have the time to learn RGSS right now :<
I have an "ability" system I made with eventing in battle that checks "abilities", or specialized armors people equip as accessories for special effects in battle. I can check if an actor has it equipped and then check for special circumstances. An example of an ability I made would be boosting somebody's attack power or defense when they're under 25% HP.
I made an ability that needs to raise the actor's critical hit rate with a state, so I can check if an actor has the ability Fluoresce is equipped. What it does is, with a 1/4 chance it blows the actor's critical hit rate through the roof while boosting power, and then forces them to launch an attack. I'm still working on it but if the battle ends the turn the ability Fluoresce is activated by anybody in the party, it makes the money and EXP earned go up and raises the chance of getting loot from enemies.
I can raise the crit rate with a state, which is why I requested a state, I just hope I explained myself well ^_^U All my skill is in eventing, and believe me if eventing could do everything I'd get there eventually
I am still very thankful for your find, jragyn! I'll edit some scripts that involve the script segment you showed me, and maybe I can post it here as a script patch (with credit to the maker of the tutorial)
Well, here goes! I really do hope somebody can make a critical boosting state script :p but I understand if nobody feels like doing it really (what do I have to offer people in return?)
I can try posting my ability event system. *shrugs* People don't seem too interested in any of my event systems though