its a staroceon type battle script which when the battle starts you teleport to a certen map which u specify under each zone. to tell wheat zone ur in u could maybe use a call script.
##star oceon battle system###
##need's an ABS script to work#####
normal battle false
def zone 1
teleport(map ???,??,??)
generate random enemy number1 (1-10)
generate random enemy number1 (0-10)
generate random enemy number1 (0-10)
if 0
end
if 1 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 2 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 3 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 4 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 5 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 6 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 7 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 8 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 9 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 10 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
def intilize zone 2
transport player location(map ???,??,??)
generate random enemy number1 (1-10)
generate random enemy number1 (0-10)
generate random enemy number1 (0-10)
if 0
end
if 1 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 2 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 3 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 4 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 5 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 6 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 7 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 8 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 9 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 10 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
def initilize zone 3
transport player location(map ???,??,??)
generate random enemy number1 (1-10)
generate random enemy number1 (0-10)
generate random enemy number1 (0-10)
if 0
end
if 1 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 2 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 3 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 4 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 5 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 6 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 7 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 8 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 9 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end
if 10 create event id (???)
event graphic(???)
Event location(map ???,??,??)
end