oh o:, ok,,, cool.
well then another suggestion, to have cool down for skills, like there will be a countdown on the hotkey, or a bar.
and like you can choose how long.
if none suggested it yet.
+, if there is a way to make it so it'll show the weapon with skills too (optional)
like if I make a sword skill, the it'll display the sword sprite im wearing with the skill, if you know what I mean o:.
also
Quote from: winkio on August 09, 2010, 07:39:19 pm
There is a Skill command that you can use instead of attack. And the combo system can do what you want, displaying multiple damage texts and everything, you just have to use it.
I dont think you understand what he meant.
for example go to the database-animations, and check the animation 23:remedy1
lets say it was an attack, so you'll notice it actually attacks only at the 11th frame,
so what he's asking for is so t'll display the demage at the 11th frame, even though the skill was used
11 frames before. that makes the skill look better, + with the multiple demage
go to animation 30: Ice 1
it attacks only at the 3rd frame, + it attacks at the 6th one too. so besically he's asking for a way
to make it so the demage will be displayed at the 3rd frame, and another demage will be displayed at the 6th frame,
this way, you can make many more kinds of skills,
and if you can do it with the combo system, could you explain how? cause in the manual it doesnt say anything baout that.