Quote from: legacyblade on August 07, 2010, 02:28:57 am
It's called the combo system. It is your friend.
The combo system cannot do what Im looking for,
what the combo system does is just "attack", jump etc,
I want to make a simple skill that just displayes more then one demage.
as I said, a simple scripit that used an animation that... besically in the animation is shows that the character gets hit twice,
so in every frame that he gets hit it'll show demage.
Meh D: I'll just tell you what skills am I trying to do maybe you'll understand that way
for warriors, first Skill I want to do is strike,
besically its just like regualr attack, (it hits without the select window + only the monster that is infront)
but it'll have a bigger demage the regular attack and a different animation.
and that, the combo system cannot do as well, because if I'll do in the combo "attack, incrase strength" its not working as a skill anymore
in skills you can choose on how much dex, str INT etc its based on, and add "power".
+what Blizz said about consume system, yeah it could work, but I want archer skills to consume any arrow, not one certain Item, any arrow.
and if there is a way to make the combo to be based on the skill information,
I mean the demage to be based on the config I did in the skill
(Power, ATK-F, DEX-F, STR-F, ETC)