Started by Jragyn, May 16, 2010, 03:48:59 pm
QuoteThe KernelVTP Kernal 1.0The ABS SystemVTP System 1.0The default HUD (requires pictures from the demo)VTP HUD 1.0
QuoteHow to setup enemy events and the database.
Quote from: game_guy on May 19, 2010, 06:54:32 pmThis seems nice, however I prefer his newest one. Vlads Abs 9.0 or something. Its quite nice.
Quote from: jragyn00 on May 21, 2010, 12:24:47 am:O I keep intact with this fellow via MSN.This is his most recent ABS.Like I said, he has another ABS, though its up to 12, not 9.And as far as I know, he ceased production for it, as he sorta seems to for this.He's mentioned something about script updates for this or that...but I haven't seen any progress towards it for a while. Too busy with other projects I imagine.--J
def move_by_aggressiveness case @actor.aggressiveness.to_i when 0 if @target != nil and in_range?(@target, 5) move_away_from(@target) else move_random end when 1 if @target != nil and in_range?(@target, 5) move_type_away_from(@target) else move_random
when 1 if @target != nil and in_range?(@target, 5) move_type_away_from(@target) else move_random end
when 1 if @target != nil and in_range?(@target, 5) move_away_from(@target) else move_random end
Quote from: jragyn00 on May 25, 2010, 12:23:31 amThe exact issue in regards to 8directions I've found is that at times even though hits are connecting, and damage is being dealt, if you stepped in and began swinging diagonally, it at times doesn't register HP loss. So essentially, enemies can appear to have infinite life, and nobody wants that >.<Like I said though, if you can muster up a method to functionalize 8directions, then by all means use it! --J
Quote from: jragyn00 on September 13, 2010, 09:20:33 pmSo is anyone actually using this?Any feedback?Still semi functional?I was looking over a project I started based around this system, and realized that I had an additional chunk of script that I used to implement other features, and I'm just wondering if people would like to utilize that as well.Of course, this forum is heavily XP focused, so it may not even interest anyone.--J
Quote from: Xzygon on September 16, 2010, 07:18:29 pmAll of his most recent updates can be found on his site at http://etfictum-fitfactum.net.
Quote from: Jragyn on May 16, 2010, 03:48:59 pm...Well, first off, this isn't my script.It was written by a fellow who names himself 'vlad'.He also crafted a heavier version of this by the name of "Vampyr's SBABS"....Vampyr! You crafted the base for it. gj.J, myself, because I'm trying to support it? lol....Remember, the script isn't MINE, but I am trying to provide updates and fixes for it as the bugs come out, and also adding other features......
Quote from: winkioI do not speak to bricks, either as individuals or in wall form.
Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.