Kill this much monsters.

Started by Flamesora, June 05, 2010, 07:16:56 pm

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Flamesora

 How do i make a event that I need to kill a number of these monsters to complete the quest

Mikhail

Easy, just have a requirement where the variable needs to be a certain number, and that whenever you encounter a certain monster, have the variable increase by one each time.

Flamesora

 For ABS script. Plus i need insturctions on this variables because im really new on that event

Wizered67

You're using an abs, but are new at usiong variables? What has this world come to?!

Silentknight72

June 06, 2010, 02:05:10 am #4 Last Edit: June 06, 2010, 02:12:44 am by Silentknight72
im working on it. Just a little more thinking.....


Control Variables: [Variable 1] = Enemy [1.]'s Max HP
Control Variables: [Variable 2] = 50
Conditional Branch: [Variable 1] < [Variable 2]
Control Variables: [Variable 3] += 1
: Else:

: Branch End
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Mikhail

Quote from: Silentknight72 on June 06, 2010, 02:05:10 am
im working on it. Just a little more thinking.....


Control Variables: [Variable 1] = Enemy [1.]'s Max HP
Control Variables: [Variable 2] = 50
Conditional Branch: [Variable 1] < [Variable 2]
Control Variables: [Variable 3] += 1
: Else:

: Branch End

If he's using Blizz ABS, all he has to do is put:
Control Variable[00whatever] += 1

In the event processing. This is because in Blizz ABS, the event processing takes place after you kill an enemy.

Flamesora

SOLVED by myself . I used varibles :3

Silentknight72

See? It's very easy if you just think deep and focus....
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