Started by nathmatt, June 29, 2010, 12:18:51 pm
$game_map.events.each_pair{|i,event|@event[i] = [event.x,event.y]}delay(5)@events = $game_map.events.clone@event.shift@event.shuffle!@event.unshift(nil)$game_map.events.each_pair{|i,event| p i,@event[i] event.moveto(@event[i][0],@event[i][1])}
class Array def shuffle! size.downto(1) { |n| push delete_at(rand(n)) } self endend