Sorry for being a bit lazy... Well here's what Wipe's demo have got so far:
• Mapping is about 85% complete, only things missing are a forest & a small part of the world map.
• I'm starting to work on the actual demo, rather than the one I've been passing to members.
• About 25% of the intro is complete, except the mecha sprites aren't done yet.
• Player & Enemy stats have been scaled to match & balanced. First boss is at about difficulty 3.0/5.0.
• Quests still being given thought, but will surely be added. About 5-10 sidequests will be in the demo, though none is being worked on yet.
• 2 enemies added into demo database. Only skills right now are fire & heal. More will be added later & be given different names.
• Following scripts are currently being used:
- BABS
- about less than 5% of Tons of Add-ons
- Chaos Drive System from CRLS (still trying to figure out how to effectively use it)
- more will be added later on
• Event systems currently being used:
- Off-battle Regeneration System
- sorry, just one for now... I'll make sure to think of something soon
• About 70% of the custom sprites are done:
- Rayse & Vinz normal & defend sprites=100%. Dash sprites=30%
- enemies for the first dungeon
- 3 staffs & 2 projectiles
- 2 cameos. 1 from a PS2 game & another from a movie
- expecting Rhia sprite. Still needs a mecha spriter. Working on a few other sprites...
• About 10% of the music:
- 2 BGMs. One is a rock version from the Megaman series & another is a piano song composed by yours truly
- more to be added soon