RPG Maker CP

Started by G_G, December 29, 2010, 02:47:59 am

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ForeverZer0

I was studing it for a little bit, just been a little lazy with it lately. It think of it almost as a cross between C++ and Ruby. It has some of the easier and less tedious syntatical object-oriented-ness ( :<_<: ) of Ruby, but maintains a lot of the power of C++.
I am done scripting for RMXP. I will likely not offer support for even my own scripts anymore, but feel free to ask on the forum, there are plenty of other talented scripters that can help you.

Ryex

I'de just like to point out that if your not going to be using ruby you could join me on RMPY wxpython is MUCH more developed than wxruby so you will have all the controls you get with C#. using python is nearly identical to using ruby (with a few caveats). and I've already got the data transfer down. also the final product will be cross platform.

true you wouldn't be getting any practice with C# and you would'n have the visual editor to layout controlls (unless you use Boa Constructor)

but still...
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G_G

Well I might end up helping in the long run. But I did start this project and I do want to finish it or at least get to the 75% mark. xP

Alright so I did the very little searching I could do and I remembered that we could use IronRuby. Library used for .NET to execute ruby scripts. Also transfers ruby variables between ruby and c#. This would probably be our best bet. And apparently its originally made by Microsoft but they ended up releasing the source to the public.
http://ironruby.codeplex.com/

I also found the marshal source code for ruby. I don't hardly understand a bit of it but maybe we could convert this to c# or maybe turn it into a dll and call it in c#. I dunno.
http://ruby-doc.org/doxygen/1.8.4/marshal_8c-source.html

I'll try and do more research

Blizzard

It's not that complicated. I actually translated a good portion of the marshal module into Python, though, I didn't finish it. Just bother Ryex about the source code, I gave it to him. When you see the analogies between the codes, you will understand how simple the C code actually is.
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