[XP] A few scripts (paid)

Started by storm020, July 30, 2010, 07:00:23 am

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storm020

July 30, 2010, 07:00:23 am Last Edit: July 30, 2010, 07:02:39 am by storm020
I'd like to request 5 scripts. I'm paying $45 for each (minus one as it's very simple).

Some may remember me from my old account Delusian and for some strange reason I can't get onto it? But I've made a new account so fear no more.

I'm using the mmo script and the character design script (soon to be also using the live updates script).

The scripts needed:

Pay for time:

Players have 3 hours free. After these hours have been used it requests you pay. The options appear and once they have purchased one it adds the time instantly and then they can continue playing. There also needs to be a way of giving certain accounts immunity from this process.

PVP:
It needs a little glitch fixing anyways but I need it adapted so that there are two teams not all VS all. The two teams can fight each other according to the rules (i'll explain these a little later).

Instances:

I can make a max and minimum amount of players available to enter an instance. Say I set it at 5. Players would go to the entrance and they would have to join a party of 5. They then enter and enter an empty version of that map. Other players can enter but they all enter into the same map but they are all separate (if this makes sense).

Swear blocker (unpaid but fairly simple):

I need certain words to be blocked from the chat

Number generated:

The code that deals with payments needs to be able to generate random 8 digit number and letter codes. These can be entered and give discounts on time purchases.

If possible:

A script that when players buy certain armours they can design them with the colour wheel. The player chooses the colour and then it can be worn with the design script already in play.

Bit more info about the mmo:

It's been in development for an entire year and is well over 400 well designed maps. Custom sprites, music, items, weapons and the lot. Custom tilesets are yet to follow suit.
We'd prefer to work with just one coder but are open to multiple coders.

If you'd like to write all or some of the scripts you can reply here or preferably email me at:

alexjayshow@hotmail.com

p.s. I understand $45 isn't the world in gold but it's the best I can do at the moment J

Spaceman McConaughey


SBR*

So you're using RMX-OS by Blizzard for this project? It's non-commercial, so you can't use it for games that will cost money (, or can you?). So: have you already asked Pedobear for permission :P? But... what's the character design script?

storm020

Yea I got permission a long time ago from blizz :) (that's why I mentioned my other account because that's the one I got all the permissions on and got everything previously).

The design script blizz wrote.

Blizzard

I can reset the password for your other account, Delusian, if you want.
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storm020


Valdred

July 30, 2010, 02:44:37 pm #6 Last Edit: July 30, 2010, 02:45:44 pm by Darth u-just-got-pwned
Wait, if I make you a script that generate a 8 digit number you'll pay me 45$?

EDIT: NEver mind, I'm an idiot

SBR*

Quote from: Darth u-just-got-pwned on July 30, 2010, 02:44:37 pm
Wait, if I make you a script that generate a 8 digit number you'll pay me 45$?

EDIT: NEver mind, I'm an idiot


Yes you are, you're a complete idiot :V:!

Valdred

def gener8
   a = ""
   for i in 1..8
      b = rand(9)
      a += b.to_s
   end
   return a.to_i
end

I guess?

SBR*

Quote from: Darth u-just-got-pwned on July 31, 2010, 07:22:21 am
def gener8
   a = ""
   for i in 1..8
      b = rand(9)
      a += b.to_s
   end
   return a.to_i
end

I guess?


Spoiler: ShowHide

def generate(length = 8)
  @a = ""
  (0...length).each{|i|
    @a += rand(9).to_s
  }
  return a.to_i
end

Where length is the length of the number. I did even test this, just to be sure I'm beating you. :P

Blizzard

July 31, 2010, 08:27:02 am #10 Last Edit: July 31, 2010, 08:31:57 am by Blizzard
1. Numbers and letters.
2. Your code was buggy. There would never be any 9's in the code.
3. Beat you all. (I excluded uncapitalized letters.)

Spoiler: ShowHide
CODE_CHARS = ('0'..'9').to_a + ('A'..'Z').to_a
def generate_code(length = 8)
 result = ''
 length.times { result += CODE_CHARS[rand(CODE_CHARS.size)] }
 return result
end


@Delusian: I think there's a better way to handle payment. You would need another attribute in the users table in the database that would be the second count of how many seconds the player has left to play. You can then offer 3 hours (or 6 hours or w/e) of gameplay for $XYZ so people can prepay rather than having to be annoyed to pay when their time is up. I think it would be much easier to use a php script that can connect to PayPal and let the users pay this way rather than having to handle a connection to PayPal over RMXP (main reason why I didn't take the job) or something like that.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

SBR*

Quote from: Darth Naughty on July 31, 2010, 08:27:02 am
1. Numbers and letters.
2. Your code was buggy. There would never be any 9's in the code.
3. Beat you all. (I excluded uncapitalized letters.)

Spoiler: ShowHide
CODE_CHARS = ('0'..'9').to_a + ('A'..'Z').to_a
def generate_code(length = 8)
 result = ''
 length.times { result += CODE_CHARS[rand(CODE_CHARS.size)] }
 return result
end


@Delusian: I think there's a better way to handle payment. You would need another attribute in the users table in the database that would be the second count of how many seconds the player has left to play. You can then offer 3 hours (or 6 hours or w/e) of gameplay for $XYZ so people can prepay rather than having to be annoyed to pay when their time is up. I think it would be much easier to use a php script that can connect to PayPal and let the users pay this way rather than having to handle a connection to PayPal over RMXP (main reason why I didn't take the job) or something like that.


Of course you beat us, Blizz!

Delusian

Quote from: Darth Naughty on July 31, 2010, 08:27:02 am
1. Numbers and letters.
2. Your code was buggy. There would never be any 9's in the code.
3. Beat you all. (I excluded uncapitalized letters.)

Spoiler: ShowHide
CODE_CHARS = ('0'..'9').to_a + ('A'..'Z').to_a
def generate_code(length = 8)
  result = ''
  length.times { result += CODE_CHARS[rand(CODE_CHARS.size)] }
  return result
end


@Delusian: I think there's a better way to handle payment. You would need another attribute in the users table in the database that would be the second count of how many seconds the player has left to play. You can then offer 3 hours (or 6 hours or w/e) of gameplay for $XYZ so people can prepay rather than having to be annoyed to pay when their time is up. I think it would be much easier to use a php script that can connect to PayPal and let the users pay this way rather than having to handle a connection to PayPal over RMXP (main reason why I didn't take the job) or something like that.


True. I've actually thinking about prepayments and stuff.

The coder I got working has made a script that runs with 8 digit letters and codes. When these are accepted you're time will appear.

Most coders fear touching the payment scripts lol. The coder I've got working at the moment has been rocketing through codes. I thought about running through a website but I'd need someone who's experienced in HTML/PHP and is willing to work with payments.

I do wish for a prepayment system like you mentioned... and maybe you'd like to jump upon the wagon and help write it?

Blizzard

Probably not. I already have a script that I'm doing and after that one there's another one waiting for me. Just those two together will probably take 3 working weeks.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Delusian

Quote from: Blizzard on August 02, 2010, 04:29:53 am
Probably not. I already have a script that I'm doing and after that one there's another one waiting for me. Just those two together will probably take 3 working weeks.


That's fine, the princable is what I needed really anyway. I've got a great coder who will be able to figure it out :)

Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.