He means if you've made several events that use the main character's graphics (if you want to have the character use poses, you have to do it this way, at least when blizz was still making blizzABS), you'd need to manually go through and change tons of event commands. It'll speed things up for a lot of people. One thing that'd REALLY help though is if you could give us a script call to change the event's graphics to currentGraphic_pose (then the frame via a 2D array). That way every pose could be based on the graphic in the database, rather than doing it manually. Trust me, Rose, it's a useful script.