Hello Everyone,
The project in two sentences:
Tactical MMO wich focus on strategic PvP fights and high character developement so it means advanced Attributes / Skills / Equips & misc customizations.
Project Details:
It's been more then a year that i wanted to start a project about a tactical mmorpg developed with RPGMAKERXP, now that wich RMX-OS it's possible to try and do a good work i am here in the right place taking suggestions and who knows maybe hiring some pro ones that wants to join mxpgaming creating a team for this project.
Game Details:
- Like some other mmos, this game is not meant to have pve, but is supposed to be a pure pvp game where the only goals of the players is player vs player ( 1v1 ) or Team Battles ( 5v5 ) and GRaids (Long to explain).
- The leveling up of the player is related to pvp instead of pve battles, since the user gain experience each success full move done in the pvp battle. However i am thinking about a lvl-variable traning rooms.
- The game is still meant to have quests\main quest which unlock variable equip\golds
- The game is not meant to have a big world to explore but only a small land and two cities and one Capital City and instanced dungeons.
Issues about the project:
Every Event, Item, Variable, Action is supposed to be server side;
the true problem is that Events, Items, Maps aint serverside and this is a big problem when you want to create a true mmo.