OK, so for one of the dungeons I'm working on, the controls are reversed using an event. So if you press up, the character heads down, etc. While the direction part works, the player takes two steps instead of just one, and after trying to figure it out for a while, I am stumped.
If I add a
wait for event completion command, the character will just go back and forth in two directions for as long as the button is pressed. A
wait x frames command will correct the direction, which I don't want. Any clue how I can fix this, guys?
For reference, this is how the event is set up: