Non pausing menus (RMX-OS)

Started by Delusian, September 19, 2010, 06:40:01 am

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Delusian

When playing online entering a menu pauses the game. Obviously in real MMO'S this doesn't happen.

Could anyone right a script to stop menu's pausing the game?

ShadowPierce

September 19, 2010, 06:41:46 am #1 Last Edit: September 19, 2010, 06:42:58 am by ShadowPierce
->There's already one in fact... Wait, I'll find it for you... :D



EDIT:
->Found it! It's made by one of our beta-testers, in fact... :haha:
http://forum.chaos-project.com/index.php/topic,6608.0.html



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Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
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Delusian

Don't you rule shadow, anywhere on the internet I go... you find me lol

ShadowPierce

->Edited last post... I used 'In fact' twice... LOL... :xD:



Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

Delusian

hmmm, i was hoping for more of the standard menu's just the game would still be running in the background (almost as if the menu's are popup)

ShadowPierce

->HmmMmm... Maybe a request is more appropriate... Why don't you ask your scripters by basing it off of wr67's?



Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

Blizzard

That's what I was going to say: You need an on-map menu.
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Delusian