Ok, so Fable 3's out and with it, some pretty cool systems. So, how can we add them to xp/vx?
Whenever I get my laptop back, I'm going to work on the sanctuary system. Which, incidentally, will be incredibly easy. But what about the harder systems? Like alignment, weapon morphing. Weapon morphing could be done in one of two ways: The way lionhead did it, with the weapon changing dramatically at certain points, or the way they promised, with the weapon always changing subtly, adapting to your fighting style, to your prevailant kills, to the amount of giraffes you walk under, the possibilies for insanity are endless. To do this, I'd suggest implementing a "gradient" system, where you have two pictures, a start picture and an end picture, and then you set it up so the weapon/character/whatever else gradually changes from the start to the end pic. To make it more complicated, have it trying to change into two, three, forty two, different pictures at once.