Movement Trouble. [._. rmxp is goofing up mah cutscene] Need serious help.

Started by Magus, November 03, 2010, 01:11:14 pm

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Magus

Okay, since this is hard to explain, I'm going to show you this video.
Layout:

Set move-route[teacher]            
moveleft
moveleft
moveleft
moveleft
moveleft
moveleft
wait: 4 frames
Turn down
This refuses to work right!!!   [thanks for your help in advance]

http://www.youtube.com/watch?v=MVMPUb2scrA
LEVEL ME DOWN. THE ANTI-BLIZZ GROUP IS AMONG YOU... Do it for the chick below...She watches..<br />

stripe103

Perhaps you have an impassable transparent tile in the way of the event.

Valdred

Add "wait for moves completion" between the text show and the move route

Magus

LEVEL ME DOWN. THE ANTI-BLIZZ GROUP IS AMONG YOU... Do it for the chick below...She watches..<br />

Ryex

put a wait for move completion command and make sure that the tile is passable
I no longer keep up with posts in the forum very well. If you have a question or comment, about my work, or in general I welcome PM's. if you make a post in one of my threads and I don't reply with in a day or two feel free to PM me and point it out to me.<br /><br />DropBox, the best free file syncing service there is.<br />

Valdred

Wait for moves completion is the key, but a bug in Blizz-abs fucks it up. I think the command works in the new version though

anyway, you can use a Wait command before the move route. Experiment and make it wait as long as the movement takes.

ForeverZer0

Zeriab wrote a script that fixes the command_355 fix in the Interpreter, but it also has an included feature for move route waiting, and what not. Try it out and see if it helps anything.

EDIT: Here's the link. http://forum.chaos-project.com/index.php?topic=5336.0
I am done scripting for RMXP. I will likely not offer support for even my own scripts anymore, but feel free to ask on the forum, there are plenty of other talented scripters that can help you.