Township System
Version: 0.8
Type: Misc. System
IntroductionThis system allows you to have the player essentially construct their own town in the game by hiring various people (carpenters, innkeepers, etc.) to build and run the town.
Features
- Easy to modify.
- Towns can be of any size.
- Any number of people can be hired.
- Hired people are separated into two categories: major and minor changes. Maps MUST be constructed for all possible combinations of major changes, so try to keep the number of large changes to a minimum unless you have a lot of time to spare setting up your maps.
ScreenshotsNot available or necessary. See demo.
Demohttp://www.mediafire.com/?439dea1nc4q7xye
InstructionsIn essence, you're just creating an event that transfers the player to a different map depending on which NPCs they've hired so far.
This system requires quite a few maps and events; please download and examine the demo for a better explanation and example.
Credits and Thanks
- WhiteRose, for creating this system.
- Dragonmanb, for requesting it.
- The Breath of Fire team for the original concept.
Author's NotesThe demo isn't particularly extensive, but I figured it would be pretty easy to figure out once you've seen the basics. Let me know if I need to make a more advanced demo.