Im using Blizz Continuous Maps with BlizzABS.
I have a map where there is a rat. Two maps over (connected) there is a guardsman on patrol.
They both have default detection range of 5 squares set, but for some reason the guard keeps running over two maps to kill the rat and then starts patrolling where he finishes up.
Firstly is there a way to stop this?
If the rat happened to wander over to him he can kill it, (that's what he is there for) but I dont want him going looking for it. I dont understand how he can see a rat 90 squares away with just a 5 square detection range. Hearing range is 40%. Maybe that has something to do with it?
Secondly, if he does wander off, is there a way to make him go back to where he is meant to be?
Anyone have any ideas?