Blizz abs Enemy Hp Kingdom Hearts Style

Started by Zexion, February 04, 2011, 05:36:34 am

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Zexion

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Okay, so, I finally finished writing a really long deep story for my kh game. It's really cool, but now I am in the process of actually making it and It is pretty hard. I have to sprite everything on my own except *some* charsets. This is taking a lot of effort, so I have almost no time usually to work on scripts and event junk that I need, as it usually takes up to 2 hours to create 1 full stage/world sprited.


Okay so now to get to the point. I need a script that will make enemies hp, show similar to the style of kingdom hearts.
It will have the green bar, and for every 1000 hp after, it will get an hp bubble under the bar. Those show how many full bars are left.
Additionally, whenever damage is made to the enemy, the bar will show the damage in red, stay red for a second, and then take off the damage.

Here is an animation I made. Hopefully it will clear things up.


As you can see, There is an hp bar, hp bubble under the bar, and red damage.
If you can make this using sprites, please do! If you cannot make this using sprites, please make the hp font editable as well as the color of the bar, and try to make it as smooth as possible, please :).

I would be eternally grateful to whomever scripts this. I don't care if you decided to release it to the public, and I will add your name in the credits of my game, as this is a MAJOR part of the combat system.

Don't forget this is for BLIZZ-ABS!

Also, any eventers that can create this, please show me how. You don't have to show me pictures just give me an idea of how to do this.

Thanks in advance :)

Blizzard

Just use Z-HUD. You will just need a small mod to the script to add the small HP bubble.
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Zexion

isn't Z-hud for the player? I need it to show the enemies hp. :P unless you are saying I should modify it, but would it require a lot of editing?