Ok, so I's planning to make a fable style skill system. I.E. You charge up a skill and then either cast it on a target or an area. What I need is a script call that checks if the player is aiming a skill or not so I can check for them pressing the area button. However, I'd prefer that the system itself isn't scripted so that anyone can make event systems for custom aiming. An addon might be necessary for the script call, I'm not sure. I think it might be possible using a checker for if the skill button is pressed, in which case I'll need a script call checking what skill is equipped. If any of the above are in the manual, I'm sorry, I don't have a copy of the manual within reach at the moment. Or xp for that matter, I'm requesting this so I can make it when I eventually get some life back into my laptop.