[RESOLVED] Ccoa's UMS // BlizzABS 2.30 help Plz

Started by Mixxth, February 14, 2011, 09:07:08 pm

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Mixxth

February 14, 2011, 09:07:08 pm Last Edit: February 16, 2011, 03:36:15 pm by Mixxth
I use both of these in a Game I'm making... I have 3 questions... <-- RMXP

1: I'm trying to make a boss have adds watching the fight, and at 75% he brings 4 more in and at 25% he brings 4 more in... I tried everything; I think...
I tried adding a common event changing their event id's to mob attackables, 2 common events 4 mobs each and added it to 2 skills usable by the boss at 75% hp the other 50%; this works except the boss would either keep trying to use the common event or never use it based on the skill priority, I tried changing the bosses ID to another ID same stats and everything and change him over without the 2 skills when he was done summoning but this resets his HP, this could work... if there was a way to store the HP value in a variable and start a boss at a stored variables value; <-- BlizzABS

2: Also with BlizzABS and Ccoa's UMS in unison; can I make text float above a npc's head but make the actor still able to move around? I need to do this quite badly in my game sigh; when I add any text as per usually the player must wait till the message is done and hit a key...

3: I'm using BlizzABS 2.30; I tried incorporating BlizzABS 8.x into my game but it messes everything up. If I try to load my config from BlizzABS 2.3 Config.exe to BlizzABS 8.x Config.exe is crashes, so all my info is basically kaput.. I subbed everything in and remade the Config.exe which took awhile, but then the new ABS wants image files I do not have.. >.< any help in any 3 of these areas will get my appreciation and thanks and you added into a random games credits sigh <-- pointless but hey the thought counts.

*Edit* So the boss config requires a bit of research and tweaking but I got it, I scratched the needing bubble passive chat >.< woulda been nice but I believe impossible now >.> and ty to Taiine's idea or better yet *slap in teh face* question 3 does not apply no more; so this topic is [RESOLVED] ty Taiine and Blizzard :D /creditsadd <--
Donald Knuth: "I can't go to a restaurant and order food because I keep looking at the fonts on the menu. Five minutes later I realize that it's also talking about food."

Blizzard

The Blizz-ABS version is 2.84, not 8.x. o.o;
Yes, older config files are not compatible anymore with 2.84.
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Mixxth

Lol sorry Blizz didn't mean to offend ya, My bad I meant 2.8x >.< it's late, and that sucks; I guess I'll just use 2.8+ in my next game >.>
What about the boss question aye? is it possible to start a fight with a boss not at full hp?
Donald Knuth: "I can't go to a restaurant and order food because I keep looking at the fonts on the menu. Five minutes later I realize that it's also talking about food."

Blizzard

Lol, you didn't offend me. xD
Check out the manual, you have battle conditions that you can check with script calls on the map.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Mixxth

February 16, 2011, 12:35:00 pm #4 Last Edit: February 16, 2011, 12:38:23 pm by Mixxth
Alright; I don't have the manual for BlizzABS 2.30 But I'm sure if I read the 2.8x Ill be fine, I'll give it a read-over; also since you cant import old configs into the new BlizzABS from the old BlizzABS would it still be possible to transfer the scripts over and rebuild the config from the config.exe into a game running the script 2.3? then just add all the required graphics/character; files ect? or do you forsee a problem there? I don't want to do it w/o asking, I risk loosing hours of work >.>
Donald Knuth: "I can't go to a restaurant and order food because I keep looking at the fonts on the menu. Five minutes later I realize that it's also talking about food."

Taiine

If you are that worried. You can always copy your project's folder and rename it so you have 2 copies of your game. Then make the changes the the 2nd one. This way if something goes BOOM you have your original to fall back on.

It's what I do whenever I update a script or heck, just whenever I make a lot of progress in the game. Having that seconded copy eases any worry of something badly messing up or even files being corrupted some how (happened once).

Mixxth

Quote from: Taiine on February 16, 2011, 02:42:41 pm
If you are that worried. You can always copy your project's folder and rename it so you have 2 copies of your game. Then make the changes the the 2nd one. This way if something goes BOOM you have your original to fall back on.

It's what I do whenever I update a script or heck, just whenever I make a lot of progress in the game. Having that seconded copy eases any worry of something badly messing up or even files being corrupted some how (happened once).


Ahh a most excellent Idea! I shall :)
Donald Knuth: "I can't go to a restaurant and order food because I keep looking at the fonts on the menu. Five minutes later I realize that it's also talking about food."