[RMVX] Removing Battle Background Blur Effect

Started by Runefreak, February 26, 2011, 02:34:13 am

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Runefreak

First up open your Script Editor and click on Spriteset_Battle in the Sprite section, then go to line 32-49
that looks like this:

  #--------------------------------------------------------------------------
  # * Create Battleback Sprite
  #--------------------------------------------------------------------------
  def create_battleback
source = $game_temp.background_bitmap
bitmap = Bitmap.new(640, 480)
bitmap.stretch_blt(bitmap.rect, source, source.rect)
bitmap.radial_blur(90, 12)
@battleback_sprite = Sprite.new(@viewport1)
@battleback_sprite.bitmap = bitmap
@battleback_sprite.ox = 320
@battleback_sprite.oy = 240
@battleback_sprite.x = 272
@battleback_sprite.y = 176
@battleback_sprite.wave_amp = 8
@battleback_sprite.wave_length = 240
@battleback_sprite.wave_speed = 120
  end


Go to where it says
bitmap.radial_blur(90, 12)


Change it to this
bitmap.radial_blur(1, 1)


After you have that go to where it says
@battleback_sprite.wave_amp = 8
@battleback_sprite.wave_length = 240
@battleback_sprite.wave_speed = 120


Change it to this
@battleback_sprite.wave_amp = 0
@battleback_sprite.wave_length = 0
@battleback_sprite.wave_speed = 0


That's it, when you go into battle the background won't have that blur effect
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