ok first script is General HP,EXP, AND SP
what do I mean? all party members allways but allways will have the same exp and the same lvl.
whether they go off or back in the team, and the HP and SP is a one bar shared by all party members, which means that if one dies, all party memebrs die. besically in a hud what it shows you is the Stats of you! the controller! a party member gets demaged, besically all party members do as they share the same HP bar, i think this kinda explains it, i dont want the possibility of 1 member dies and 2 other still alive, they all should have the same HP!
Member 1 HP:200
Member 2 HP:200
Member 3 HP:200
General HP:200
Member 1 Gtes demaged by 20 dmg
Member 1 HP:180
Member 2 HP:180
Member 3 HP:180
General HP:180
hope you get my point, if not ill explain more.
Puzzle skill for Blizz Abs
events that can be only activated when a skill is used on them!
events that you put in their name "\Puz[frames]" if it has that, it can only be activated when a specific skill is used on the event, (like an enemy)
The frames is the frames is being loaded as the character uses the skill on the event EXAMPLE
a bar loading as he uses the skill, other characters can still be in combat, as he is "unlocking" the door.
when the target screen appears, with that certain skill, you can only target the "\Puz" events.
this is like for special seals that a skill named "seal breaker" is being used on.