[Finished] [RGSS] RGSS::Tilemap Implementation

Started by Blizzard, April 08, 2011, 02:48:09 am

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Blizzard

April 08, 2011, 02:48:09 am Last Edit: September 10, 2011, 03:26:28 am by Blizzard
RGSS::Tilemap Implementation




Description

The RGSS::Tilemap class needs to be implemented. This class should use Sprite instances internally for rendering instead of rendering stuff by itself.



Priority

Low.



Prerequisites

None



Assigned

Blizzard



Everything else

This implementation (while still somewhat problematic and difficult) does not really require knowledge of the underlying system like the other Renderable subclasses.
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