[XP] Realistic Ladders

Started by G_G, May 30, 2011, 06:59:57 pm

Previous topic - Next topic

G_G

May 30, 2011, 06:59:57 pm Last Edit: May 30, 2011, 07:10:14 pm by game_guy
Realistic Ladders
Version: 1.0
Type: Realism



Introduction

This is a rebuttal to game_guy's Realistic Ladders script. I'm proving game_guy wrong that eventing can be just as efficient and easy as scripting. No offense G_G, but this method is probably more efficient.


Features


  • Player faces up when on ladders
  • 1 Common Event



Screenshots

N/A


Demo

N/A


Instructions

Requires 1 variable, 1 switch, and 1 common event. Heres how everything should look like.
The switch in the common event must be on for the common event to be running.
Change the Terrain variable to whatever.
Change the terrain in the condition to the terrain you want to use for ladders.
Change the terrains of the tiles in your tileset to the one you used in the condition.
Spoiler: ShowHide



Credits and Thanks


  • game_guy ~ For creating this more efficient method.
  • game_guy ~ For allowing me to dishone him.



Author's Notes

Enjoy! :)

ForeverZer0

Wow.
You just pwned game_guy so hard. Keep it up!
I am done scripting for RMXP. I will likely not offer support for even my own scripts anymore, but feel free to ask on the forum, there are plenty of other talented scripters that can help you.

Spaceman McConaughey

That faggot game_guy never was good at this stuff. Way to show him! :)

AliveDrive

This is simple, yet makes a big difference!

(I bet G_G was furious when you showed him up like this!)
Quote from: Blizzard on September 09, 2011, 02:26:33 am
The permanent solution for your problem would be to stop hanging out with stupid people.