[RESOLVED][XP]Heart based HP system

Started by WinterVisage, April 10, 2011, 09:45:05 pm

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WinterVisage

April 10, 2011, 09:45:05 pm Last Edit: April 11, 2011, 04:25:47 pm by WinterVisage
I know in theory this can be done through events, and I like events and all, BUT it's obviously more efficient system-wise to use a script. Basically, how I'd like it to be is be is like a bar system, except heart graphics are overlaid the bar, and an alpha mask is used to hide the bar that isn't below the hearts. The heart amount will be a static value while the HP will be variable, much like any other game. Thanks to anyone that can do this for me!




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