so lets say the frames in the sprite sheet are like this
frame 1 = raising sword
frame 2 = sword raised
frame 3 = same as frame 2
frame 4 = sword slash
my problem is at frame 1 the damage already appears...
Problem:
How do I delay the damage so that the enemy will get damaged at frame 4?
(i'm using the latest version of Blizz-ABS)