[XP] Creation System

Started by Blizzard, May 09, 2008, 12:24:45 pm

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cstb

Its actually alot of fun to use this system to make your weapons!Try looking up the Taneki Battle System for XP and use it with this!Btw i dont know how to spell the REAL name of it.Its some word of another language lol.And blizz a good idea for this to make it more compatable with the battle system i use is to remove USER animation.
I would not like to go into a game and find that the user animation does not work in it.
Chronos: Failed project due to loss of data.
Maybe I could try again...


Which Final Fantasy Character Are You?
Final Fantasy 7

Blizzard

You would need to edit the script then so that you can't set up the user animation. :P

@MightyLink: Ever played Morrowind or Oblivion? This system is as powerful.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Mightylink

We'll I guess I'll give it a shot, I might fall in love with it, but I gata be honest with you, the default name and description "Item <001>" is a real turn off... Maby you could have in the config the option for default names like "Sword" or "My Sword" or have a list for random name generation.

The item description is a hard one, perhaps you can get it to catch the first material used to make the sword and the description can say by default "A sword made out of (item)." But of course keep these 2 fields editable so the player can still write there own names and descriptions.

Blizzard

Meh. There are too many ways to do this. The most convenient way for all is "Item <001>". And if somebody doesn't like it, just find the part in the script that defines this and change it.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Mightylink

I guess that works, I can just put My Weapon or something, alright, I will try it, thanks :)

Blizzard

Press CTRL+SHIFT+F and type
"Item <

and you should find it quickly.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

cstb

Another Bug.PWR Level Limit turned off only effects weapons! My armor only will take one item increasing PDEF!Well at least I made over 150 items so far XD
Chronos: Failed project due to loss of data.
Maybe I could try again...


Which Final Fantasy Character Are You?
Final Fantasy 7

Blizzard

June 01, 2009, 11:18:24 am #47 Last Edit: June 01, 2009, 02:18:19 pm by Blizzard
I'll fix it.

EDIT: Done.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

cstb

:D You get the fix pretty fast!Its like you already know its there and wait for me to ask lol.
And thanks!
Chronos: Failed project due to loss of data.
Maybe I could try again...


Which Final Fantasy Character Are You?
Final Fantasy 7

Calintz

Looks oh so cool, Lol.
I will test her sometime tonight.

Blizzard

HER?! O_O

@cstb: Yeah, it's a small bug and I know what I need to do to fix it so I do it. In my other scripts it takes time. i.e. to prepare a Blizz-ABS version for release I need at least 30 minutes just to update all the documentation. :/
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hellfire Dragon

Hey Blizzy, anyway I can set all icons available instead of doing it one by by one?

Blizzard

Use this script call:

Dir.foreach('Graphics/Icons') {|name|
 if name != '.' && name != '..'
   filename = "#{source}/#{name}"
   if FileTest.file?(filename)
     name = name.sub('.png') {''}.sub('.bmp') {''}.sub('.jpg') {''}
     $game_system.unlock_icon(name)
   end
  end}


This should do it.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hellfire Dragon

QuoteSyntax Error occured while running script.


:(

Blizzard

It probably just split it in the wrong lines. Post how it looks like in the window (how it separates the lines).
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hellfire Dragon


Blizzard

August 27, 2009, 03:15:37 am #56 Last Edit: August 27, 2009, 03:16:58 am by Blizzard
Make it look exactly like this:

Dir.foreach('Graphics/Icons') {|name|
 if name != '.' && name != '..'
   filename = "#{source}/#{name}"
   if FileTest.file?(filename)
     name = name.sub('.png') {''}.
sub('.bmp') {''}.sub('.jpg') {''}
     $game_system.unlock_icon(name)
   end
 end}

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hellfire Dragon

I set it up exactly like that got this,
Quote
NameError occurred while running script.

undefined local variable or method 'source' for #<Interpreter:0x3e66e78>

:uhm:

Blizzard

Dir.foreach('Graphics/Icons') {|name|
  if name != '.' && name != '..'
    filename = "Graphics/' +
      'Icons/#{name}"
    if FileTest.file?(filename)
      name = name.sub('.png') {''}.
sub('.bmp') {''}.sub('.jpg') {''}
      $game_system.unlock_icon(name)
    end
  end}

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hellfire Dragon

Okay no error pop up, but the icons aren't there in the creation scene 0_o